AI Insights · Timothy · October 2025
Top 5 Hybridcasual Games Performance on Unified Platform in Chile, Q3 2025
Explore the performance trends of the top 5 hybridcasual games in Chile during Q3 2025, with insights into downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the hybridcasual games market in Chile showcased significant trends across top-performing apps on a unified platform. According to data from Sensor Tower, the following insights highlight the performance of the top five games.
Color Block Jam from Rollic Games experienced a steady increase in weekly revenue, peaking at approximately $13.6K by the end of September. Weekly downloads showed fluctuations, with numbers reaching as high as 24.7K at the start of the quarter, before settling around 11.1K. Active users demonstrated a positive trend, growing from 70.1K to nearly 160K by mid-September.
Tile Club - Matching Game by GamoVation maintained stable weekly revenue, averaging around $160-$190. Downloads varied, with a notable increase to 20K in late September. The game saw a consistent level of active users, peaking at 164K towards the end of the quarter.
Pizza Ready! from Supercent, Inc. showed a slight decline in revenue, closing the quarter at $105. Downloads remained relatively stable, with a minor peak at 20.2K in early July. Active users fluctuated but ended on a high note with approximately 96K users.
ACECRAFT by VIZTA PTE. LTD. had a remarkable start post-release, with revenue hitting over $9.2K in early September. Downloads initially surged to 81.3K, although they tapered off to 6.2K by the end of the quarter. Active users mirrored this trend, beginning at 19.6K and peaking at 60.5K.
Finally, Hole.io from Voodoo experienced consistent revenue, averaging around $180. Downloads varied slightly, peaking at 20.8K early in the quarter. Active users showed a recovery trend towards the end, rising from 23.6K to 44.5K.
For more detailed insights and analytics, visit Sensor Tower's platform.